[Event "Solution"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue #1, Easy"]
[Result "*"]
[SetUp "1"]
[FEN "r1bqk2r/1p2bpp1/p1npp2p/2n5/3NP1PP/2N1B3/PPP1QP2/2KR1BR1 w kq - 0 1"]
[PlyCount "3"]

1. Nxc6 bxc6 {White loses the knight on c5 due to the pin.  White can choose
how and where to lose the knight to a certain degree, but they cannot save the
piece.} (1... Nd3+ 2. Qxd3 bxc6) (1... Nb3+ 2. axb3 bxc6) 2. Bxc5 *

[Event "Solution"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue #1, Medium"]
[Result "1-0"]
[SetUp "1"]
[FEN "r1bqr1k1/pp2np1p/2np1Bp1/2p5/2B1p2Q/3P1N2/PPP3PP/R4RK1 w - - 0 1"]
[PlyCount "7"]

1. Bxf7+ Kxf7 (1... Kf8 2. Qxh7 {With no defence to mate on the next move.}) 2.
Ng5+ Kf8 (2... Kg8 3. Qxh7+ Kf8 {With no defence to mate on the next move.}) 3.
Bxe7+ ({All of these lead to mate as well, White is spoilt for choice.} 3. Qxh7
) (3. Qh6+) (3. Bg7+) 3... Kxe7 4. Qxh7# 1-0

[Event "Solution"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue #1, Hard"]
[Result "*"]
[SetUp "1"]
[FEN "4qnk1/2Q2p1p/p3p1pP/1p2P1N1/1P6/P7/5PP1/6K1 w - - 0 0"]
[PlyCount "7"]

1. Ne4 {Threatening the fork on f6.} Nd7 {Is the best defence but still loses.}
({If black tries to save the queen and/or step out of the fork they run into
mate too many mate threats on the 7th rank.} 1... Kh8 2. Nf6 Qa8 3. Qxf7) (1...
Qa8 2. Nf6+ Kh8 3. Qxf7) 2. Qxd7 Qxd7 3. Nf6+ Kf8 4. Nxd7+ *

[Event "White to move and Checkmate in 1"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue#2, Easy"]
[Result "*"]
[SetUp "1"]
[FEN "2kr1b1r/Q1pn2pp/1B2pp2/3P4/4N3/5q2/PP5P/R3K2R w KQ - 0 1"]
[PlyCount "0"]

 *

[Event "White to move, find the best move"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue#2, Medium"]
[Result "*"]
[SetUp "1"]
[FEN "rn3rk1/pb3p1p/1p4pQ/2Pp4/8/B3P3/P3BPPP/q3NRK1 w - - 0 0"]
[PlyCount "0"]

 *

[Event "White to move and checkmate in 2"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "TCA, Newsletter"]
[Black "Issue#2, Hard"]
[Result "*"]
[SetUp "1"]
[FEN "3q4/4np1b/4pk2/8/1Pn2B1K/4QB2/8/8 w - - 0 0"]
[PlyCount "0"]

 *

[Event "6th Hainan Danzhou"]
[Site "Danzhou CHN"]
[Date "2015.07.03"]
[Round "2.4"]
[White "Yi, Wei"]
[Black "Bruzon Batista, Lazaro"]
[Result "1-0"]
[ECO "B85"]
[WhiteElo "2724"]
[BlackElo "2669"]
[PlyCount "71"]
[EventDate "2015.07.02"]

1. e4 c5 2. Nf3 e6 3. Nc3 a6 4. Be2 Nc6 5. d4 cxd4 6. Nxd4 Qc7 7. O-O Nf6 8.
Be3 Be7 9. f4 d6 10. Kh1 O-O 11. Qe1 {[%cal Ge1g3]} (11. a4 {is the other main
move here}) 11... Nxd4 12. Bxd4 b5 13. Qg3 Bb7 {[%csl Ye4][%cal Yb7e4]
creating a threat to play b4.} 14. a3 {preventing b4.} Rad8 {[%cal Ye4e5,Rd8d4]
aimed against e5 as the bishop is undefended.} 15. Rae1 Rd7 16. Bd3 {[%csl Gh7]
[%cal Gd3h7]} Qd8 {working against e5, the move white wants to make in these
sorts of positions.} 17. Qh3 {[%csl Yh7][%cal Yd3h7,Yh3h7]} g6 {[%csl Rf6,Rg7,
Rh6] is the most popular move in this position, but leaves black with all
sorts of chronic weaknesses around his king.} 18. f5 {with a threat to capture
on e6, but with g6 inserted blacks position will open up to some degree.
Opening the position can only benefit white with his more aggressively placed
pieces.} e5 19. Be3 Re8 (19... Nh5 {[%csl Gf4][%cal Gh5f4] offering a pawn to
exchange some pieces and try to hold onto the position.}) 20. fxg6 (20. Re2 {
is an idea, with a view to simply doubling on the f file.}) 20... hxg6 {pretty
much forced as fxg6 leaves the e6 square open and white is penetrating with
some nasty threats.} 21. Nd5 $146 {the first new move in the position, and a
move aimed against the chronic weaknesses on the kingside.} Nxd5 ({Objectively
the best continuation is} 21... Bxd5 22. exd5 {[%csl Gd3,Rd7,Rd8,Ge1,Ge3,Re7,
Re8,Gf1,Rf6,Gh3] but white's piece activity will be very difficult to counter,
and black will have to play very accurately just to survive into the endgame.})
22. Rxf7 $1 {and the fireworks start! This is a standard sacrificial idea in
these sorts of structures, but a gutsy move nonetheless. The idea behind it is
to drag the king away from the corner of the board and out into the open.} (22.
exd5 Bxd5 {[%cal Gd5f7] is very playable for black.}) 22... Kxf7 23. Qh7+ Ke6 {
forced} (23... Kf8 24. Bh6#) 24. exd5+ Kxd5 {forced White has to be careful
here. If white allows blacks king to escape to c6, there will be no stopping
it going to c7-b8 and back into safety surrounded by pieces. If that happens
white will be down an entire rook and have nothing to show for it.} (24... Bxd5
$4 {leads to mate} 25. Bxg6 {[%csl Rf7][%cal Rh7f7]} Rf8 26. Qh3+ Kf6 27. Rf1+
Kxg6 28. Qh6#) 25. Be4+ $3 {sacrificing another piece if black wants it.} (25.
Qf7+ $4 Kc6 $19 {[%cal Yc6c7,Yc7b8]}) 25... Kxe4 {a chess engine will tell you
this leads to mate, but the chess engine has the benefit of cold merciless
calculation. For a human, taking the material while it's on offer and asking
your opponent if their calculation is up for the task is the best practical
option.} (25... Ke6 {is the computer choice, but it's still no escap. At the
very least white will regain his sacrificed rook, but most likely the black
king will get mated in short order. It's the less human choice to make as the
king cannot be protected by his pieces.} 26. Qxg6+ Bf6 27. Qf5+ Ke7 28. Qh7+
Kf8 (28... Ke6 29. Bf5+ Kd5 30. Bxd7 $18 {[%cal Yh7d3]}) 29. Bh6+ Rg7 (29...
Bg7 30. Bxg7+ Rxg7 31. Rf1+ Qf6 32. Rxf6+ Ke7 33. Qxg7+ Kd8 34. Rxd6+ Kc8 35.
Qxb7#) 30. Rf1 Ke7 31. Bxg7 Bxe4 32. Bxf6+ Ke6 33. Qh3+ Kd5 34. Bxd8 $18) (
25... Kc4 $4 {loses instantly} 26. Qf7+ Bd5 (26... d5 27. Bd3# (27. Qf1#)) 27.
Qxd5# (27. Bxd5#) (27. Qf1#)) 26. Qf7 {[%csl Yd5,Rf3][%cal Yf7d5,Rf7f3]
covering the escape routes of the enemy king, keeping it in the centre and
threatening Qf3#} ({Covers the d5 square in another way and forces mate.} 26.
c4 $3 Kd3 (26... bxc4 27. Qxg6+ Kd5 28. Qf7+ Kc6 {black cannot make for the
safety of c7-b8 as} 29. Qxc4#) 27. Qxg6+ Be4 28. Rd1+ Kxc4 29. Qxe4+ Kb3 30.
Qd3+ Ka2 31. Qb1+ Kb3 32. Rd3+ Ka4 33. Qc2+ Ka5 34. b4#) 26... Bf6 27. Bd2+ Kd4
28. Be3+ Ke4 29. Qb3 {[%csl Rd3,Yd5][%cal Yb3d5,Rb3d3] the position has been
repeated while white finds the correct inspiration to continue. Mate on d3 is
threatened and d5 is still covered.} Kf5 30. Rf1+ Kg4 31. Qd3 {[%csl Ye2,Yg6]
[%cal Yd3g6,Yd3e2] threatening mating nets on both g6 and e2.} Bxg2+ 32. Kxg2
Qa8+ 33. Kg1 Bg5 (33... e4 34. Qe2+ Kh4 35. Rf4+ Kg5 36. Rxe4+ Kf5 37. Qf3#) (
33... Kh5 34. Qe2+ Kh4 35. Qf2+ Kh5 36. Qxf6 {[%csl Rg5][%cal Rf6g5]}) 34. Qe2+
Kh4 35. Bf2+ Kh3 36. Be1 {there are too many threats and black cannot parry
them all.} 1-0

[Event "St Petersburg Zonal 1993"]
[Site "?"]
[Date "1993.??.??"]
[Round "?"]
[White "Yakovich"]
[Black "Balashov"]
[Result "1-0"]
[ECO "B88"]
[PlyCount "47"]
[EventDate "1993.??.??"]

1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 e6 5. Nc3 d6 6. Be3 Nf6 7. Bc4 Be7 8.
Bb3 a6 9. f4 O-O 10. Qf3 Qa5 $2 {An unusual and inferior move, which is
drastically punished by White.} ({The usual lines are} 10... Nxd4 11. Bxd4 b5)
({and} 10... Qc7) 11. O-O-O Nxd4 12. Rxd4 Bd7 {The problem with 10...a5 is
that black cannot now play 12...b5 because of 13 e5. Thus Black has to be
content with the far slower text-move.} 13. g4 {White is quick to exploit
Black's lagging development by launching an immediate kingside attack.} e5 $6 (
13... Bc6 14. g5 Nd7 {is a better chance, but still far from attractive after}
15. h4) 14. Nd5 $3 {A surprising and very strong sacrifice.} exd4 (14... Nxd5
15. Rxd5 Qc7 16. f5 {gives white an automatic kingside attack}) (14... Bxg4 15.
Qg2 exd4 {loses to} 16. Nxe7+ Kh8 17. Bxd4 Qd8 18. Nd5 Nxd5 ({or} 18... Rg8 19.
Rg1) 19. Bxd5) 15. Nxe7+ Kh8 16. Bxd4 Qd8 (16... -- {The threat is simply} 17.
g5 Ng8 (17... Ne8 18. Qh5) 18. Nd5 {with a huge attack for the minimal
material sacrifice.}) (16... Bxg4 17. Qg2 {transposes into the analysis of 14..
.Bxg4 above.}) 17. g5 $1 Ne8 {Forced as,} (17... Qxe7 {loses to} 18. gxf6 gxf6
19. Qc3) 18. Nd5 {At the cost of a very small sacrifice, White has gained an
irresistible attack.} Be6 {countering the effect of one white bishop, but the
other is not so easy to neutralize.} 19. Qh5 Rc8 (19... Kg8 {loses to} 20. Nf6+
gxf6 21. gxf6 Kh8 22. Qh6 Rg8 23. Bxe6 fxe6 24. f7+ Ng7 25. Rg1 e5 26. fxe5)
20. f5 Bxd5 21. g6 $1 {Black resigned here, Nunn goes on to comment that White
wins after} Rxc2+ (21... fxg6 22. fxg6 Nf6 23. Bxf6) 22. Kd1 Rc1+ (22... fxg6
23. fxg6 {is the same.}) 23. Kxc1 Qc7+ 24. Kd2 1-0

[Event "Dutch Championship"]
[Site "chess24.com"]
[Date "2015.07.10"]
[Round "5.1"]
[White "Bok, Benjamin"]
[Black "Pruijssers, Roeland"]
[Result "1-0"]
[ECO "C83"]
[WhiteElo "2562"]
[BlackElo "2507"]
[Annotator "Illingworth,Max"]
[PlyCount "115"]
[EventDate "2015.??.??"]
[WhiteTeam "Netherlands"]
[BlackTeam "Netherlands"]
[WhiteTeamCountry "NED"]
[BlackTeamCountry "NED"]
[WhiteClock "0:22:29"]
[BlackClock "0:25:02"]

{In this contribution I'll address an important subject you won't find covered
in many sources - how to play queen+rook(s) positions - which I'll henceforth
call 'heavy piece middlegames'. We'll see in this game all the key things to
keep in mind in heavy piece middlegames: a) Piece activity b) King Safety If
the above two factors are similar - who has a material advantage? Put together,
heavy piece middlegames are foremost a battle for the initiative - i.e, who
has the threats that cannot be ignored, and therefore control of the game. Now
let's enjoy our recent game from the Dutch Championship! At the time of
writing, top seed Anish Giri expectedly leads the event.} 1. e4 e5 2. Nf3 Nc6
3. Bb5 a6 4. Ba4 Nf6 5. O-O Nxe4 6. d4 b5 7. Bb3 d5 8. dxe5 Be6 9. Nbd2 Nc5 10.
c3 Be7 11. Bc2 d4 12. Nb3 d3 13. Bb1 Nxb3 14. axb3 Bf5 15. Be3 O-O 16. Re1 Qd5
17. Bd4 Nd8 18. b4 Ne6 19. Bxd3 Bxd3 20. Qxd3 Rfd8 21. Qe2 Bxb4 22. cxb4 Nxd4
23. Nxd4 Qxd4 {At last we are at the subject position! Think about it for a
moment - what would you play here? Hint: Your b4-pawn is under attack!} 24. e6
$1 {Naturally, when we are fighting for the initiative, we should be looking
first to come up with threats of our own, even in response to the opponent's
threats. This move obliterates the Black king's shelter and opens up the
e-file for White's queen and rook.} (24. Qe4 {allows Black to take on b2 in
any case, although} Qxe4 25. Rxe4 Rd2 {would be just fine too. White can't
hope to be better when Black controls the only open file and has such piece
activity.}) 24... fxe6 (24... Rf8 $2 25. e7 Rfe8 26. Rad1 Qxb4 27. Rd7 {is
losing for Black, despite his extra pawn - the e7-pawn is as good at that
hapless rook on e8!}) 25. Qxe6+ Kh8 (25... Kf8 $4 26. Re5 $1 {is curtains!} g6
(26... Qd1+ {is not mate:} 27. Rxd1 Rxd1+ 28. Re1) 27. Qf6+ Kg8 28. Re8+) 26.
Rxa6 {Just because the initiative is important doesn't mean we shouldn't take
a free pawn! White is also threatening Rxa8 and Qe8 with this move.} Rf8 (26...
Qxb4 $2 27. Rxa8 Rxa8 28. Qe8+ Qf8 29. Qxb5 {is a better version of the game
for White as he lost the doubled b-pawn instead of the f-pawn guarding his
king.}) 27. Rxa8 Qxf2+ 28. Kh1 Rxa8 (28... Qf1+ $4 29. Rxf1 {would be a bit
unfortunate (note the pin)!}) 29. Qe8+ {Using the weak back rank to White's
advantage (winning a pawn).} Qf8 30. Qxb5 {White has transformed his
initiative into an extra pawn. Since it is doubled and a lot of pawns have
been exchanged (good for the defending side!), objectively Black is well
within the drawing zone. But the players were already in time trouble, and in
practice it's not easy to defend such a position passively for a long time.}
Rb8 {This is natural enough, but there's also a case for} (30... Rd8 {to make
White also think about his back rank. For those of you using your engines, I
should point out that} 31. Qc5 $6 Qxc5 32. bxc5 Kg8 {is a very easy draw for
Black - his rook will get active with ...Rd2 or ...Rd4 next move and even if
White trades Black's c-pawn to get a passer, Black will place his rook behind
the passed pawn for an easy draw.}) 31. Qc6 h6 {Making luft for the king is a
necessary precursor to capturing, as} (31... Qxb4 32. Re8+ {portrays.}) 32.
Qxc7 Qxb4 (32... Rxb4 {changes little in reality.}) 33. Re2 {White's made good
use of his advantage to get a passed pawn. Obviously with the queens and rooks
on, White can't just march his king up to support the pawn (as he would in a
rook endgame), but the pawn can serve to deflect Black's pieces from defending
the king. Of course, objectively it's still drawn, but that doesn't make it a
forced draw!} Rf8 {A good move, keeping the rook as active as possible.} 34. h3
{This is the correct pawn to push, as the queen on c7 covers the b8-h2
diagonal from nasty checks for when Kh2 is played. In these sorts of positions
with queens on the board it's important to look for the squares where the
worse side may try to perpetual check you, and place your queen on a fairly
central square where the key squares are covered.} Qd4 {Following our policy
of keeping the pieces as active (or mobile, if you prefer) as possible.} ({
Obviously a key question in these middlegames is: what happens after the
transition to an endgame? After} 34... Rf1+ 35. Kh2 Qf4+ 36. Qxf4 Rxf4 {we're
in a rook endgame, and one would think it offers good winning chances as you
can place your rook behind the passed pawn, but actually it's better to place
your rook to the side of the pawn:} 37. b3 Rb4 38. Re3 $1 {It's worth pointing
out that the knight's pawn offers the best winning chances of all the
queenside pawns White could have here - it is close enough that White's king
can move to c3 more quickly than b3, but is far away enough (on c5) that the
Black kingside pawns will be in danger if Black uses his king to stop the
passer. I don't pretend to have analysed this in vast detail, but a sample
line could go} (38. Rb2 g5 39. Kg3 Kg7 40. Kf3 Kf6 41. Ke3 g4 $1 (41... Ke5 $6
42. Kd3 Kd5 43. Kc3 Kc5 44. Rf2 {with the intention of Rf5 and Rf6 very
clearly shows White's plan of using the passed pawn to distract Black from
defending the kingside pawns.}) 42. hxg4 Ke5 43. Kd3 {(White can't make any
progress with his king on the kingside either - he needs the king to support
the passed b-pawn)} Kd5 44. Kc3 Kc5 45. Re2 Rxg4 {is a draw - compared to the
previous variation, a set of pawns have been traded and White has to keep g2
protected. He can't make any progress.}) 38... g5 39. Kg3 Kg7 40. Kf3 g4+ $5 (
40... Kf6 41. Ke2 Kf5 42. Kd2 Rb8 43. Kc3 Rc8+ 44. Kb2 Rb8 45. Re2 $1 {is a
win for White, who will play Kc3 and put the rook on b2, where it both
protects g2 (stopping Black's kingside counterplay) and is behind the passed
pawn, supporting its advance perfectly.}) 41. Ke2 $1 gxh3 42. gxh3 Kf6 {The
rook defends both h3 and b3 from here and now it's probably easiest to just
show how the play would continue:} 43. Kd2 Kg5 44. Kc3 Rb8 45. b4 Kf4 46. Re6
h5 47. Rh6 Kg5 48. Rd6 Kf4 49. Rd5 h4 50. b5 Kg3 51. Rd3+ Kf4 52. Kc4 {and
White wins easily - with the Black king cut off, it comes down to king and
pawn vs. rook, and we know that a White pawn on the 5th rank and a king always
beat a rook. Even if the pawn was on the fourth rank, if we imagine White's
pawn on b4 and White's rook on a3, then White could get out of Black's checks
by shuffling his king to d6 and then meeting ...Rb8 with Rb3, followed by
advancing the b-pawn (with help from the king if necessary).}) 35. Kh2 Qb4 {
Sometimes in a worse position you have to admit you can't do anything to
improve your position, and just 'hold the fort'.} (35... Kh7 $5 {however may
have been a trickier way to wait, in order to prepare ...Rf1 and at least
worry White a little.}) 36. Qe5 $1 {While objectively it doesn't make a huge
difference, practically it's more unpleasant for the defender when the
opponent's queen dastardly occupies the centre.} Rc8 $6 {As is often the case,
the defender feels a natural urge to do something 'active' and as a result
weakens his position - now there are ideas of lifting White's rook to the
g-file to put pressure on g7.} (36... Qb8 37. Qxb8 Rxb8 38. Kg3 {is similar to
what we discussed before, though with White's pawn on the 2nd rank instead of
the 3rd, which is much better for the defender.} Kh7 39. Kf4 Kg6 40. Ke4 Kg5
41. Kd5 Kf4 42. Kc4 ({or} 42. Kc6 g5 43. Kc7 Rb3) 42... Rc8+ 43. Kd3 Rb8 44.
Kc2 Rc8+ 45. Kb1 Rb8 46. Re6 {(White needs the support of the rook, else he
can't advance the king without running into infinite checks)} Rb7 47. Rg6 Ke3
48. Rg4 g5 49. Rc4 h5 {and since White can't place his rook harmoniously,
Black's kingside counterplay is real (a later ...Kf2 will tie White's rook to
defensive duties) and a draw is the result.}) 37. Re3 (37. Re4 {has the same
idea, but also hits the queen. However, when the opponent is in time trouble,
it can be more unpleasant to actually give them more options (playing a less
forcing move) so they have more chances to pick a bad one!}) 37... Rc5 $2 {
This move proves the last point - Black had a lot of options and in such a
case it's not so easy to differentiate a real threat from a 'fake' one.} (37...
Qb8 38. Qxb8 Rxb8 {is given by the engine, but we know the position after} 39.
b3 {to be a win for White, so this is not going to cut it.}) (37... Rb8 {seems
best, reminding White about his passed pawn, though after} 38. b3 {White did
succeed in making a little progress. But the game goes on; White's next
mini-plan would be to tie one of Black's major pieces to the defence of the
g7-pawn, then return to advancing the b-pawn, possibly by threatening a piece
exchange (as the rook and queen endgames will generally be winning for White).}
) 38. Qd6 $1 {I think Black underestimated or overlooked this move, which
already threatens Re8 followed by Qd3, doing everything with check.} Qb5 {
Hence, this is the only defence.} (38... Qc4 $2 39. Rc3) 39. Qf8+ Kh7 40. Re8
$1 {Now our theme of king safety comes into play - because White's pieces are
more dangerously poised, White can turn his piece activity into a direct
attack on the king. The obvious threat is Qg8 followed by Re6 to chase the
king out.} Qc4 {A natural move, protecting g8, but it doesn't work.} (40... Re5
{however was also not good enough; as mentioned before,} 41. Qg8+ Kg6 42. Re6+
Rxe6 43. Qxe6+ Kh7 {is a winning endgame for White; generally speaking in such
positions you can support the advance of the pawn with the queen without
running into perpetual check, provided you keep your queen close to the centre.
Again, for such positions it's easier to just play through the winning
sequence rather than try to draw lots of guidelines:} 44. Qe4+ Kg8 45. b4 Qb8+
46. Kh1 {(note that there are no good checks for Black in this position)} Qb5 {
(else the pawn easily advances to b5)} 47. Qf4 Kh7 48. Qd6 g5 49. Qd4 Kg6 ({or
} 49... Qf1+ 50. Kh2) 50. Kh2 Qb8+ 51. Kg1 Qe8 52. Qc5 h5 53. b5 Qe1+ 54. Kh2
g4 55. Qd6+ Kh7 56. b6 gxh3 57. Qc7+ Kh6 58. Qf4+ Kh7 59. Qf5+ {(it helps that
you can often bring your queen to a better square with check in queen endings)}
Kh6 60. Qf6+ Kh7 61. Kxh3 {and White will just win as Black will run out of
checks after either} Qh1+ ({or} 61... Qe3+ 62. Kh2) 62. Kg3 Qe1+ 63. Kh2) 41.
Rd8 $1 {The e6 square is covered by the queen, but d6 is not!} Re5 {There was
nothing else as a quick check can demonstrate.} 42. Qh8+ Kg6 43. Rd6+ Kh5 (
43... Kf7 44. Rd7+ {is the end for Black.}) 44. g4+ (44. Qf8 {was also winning
in case White had any nerves about moving the pawns in front of his king.})
44... Kh4 45. Rxh6+ Kg5 46. Qxg7+ {Now White begins the process of chasing
Black's king around, and just has to make sure his own king isn't mated!} Kf4
47. Qf6+ Ke4 48. Qc6+ {Obviously it's practical to force an easily won rook
endgame. The rest requires no comment.} Qxc6 49. Rxc6 Rb5 50. Re6+ Kf4 51. Rf6+
Ke4 52. Rf2 Rb3 53. g5 Ke5 54. h4 Ke6 55. g6 Rb8 56. Kg3 Ra8 57. h5 Rb8 58. g7
{I hope you liked my annotations and that they've possibly inspired you to
learn more about this and many other neglected chess positions/motifs in some
lessons with me!} 1-0

